Super Mario Bros. Crossover Version 1.1 Released

Super Mario Bros. Crossover Version 1.1 is released! I talk about some of the new things and encourage you to go play it right now!

So it’s finally the day everyone has been waiting for… especially me. I’ve been looking forward to this day because it means I get to take a break. But anyway, you don’t want to hear what I have to say. You want to play version 1.1. So head on over to the new official website, supermariobroscrossover.com, and play that shit!

This new version is awesome. It has tons of new stuff, and it’s almost like a re-release of the game. This is how I would have wanted to originally release the game if I had the time. Version 1.0 didn’t even feel like a game to me. It didn’t add enough stuff to Super Mario Bros to be its own thing, so that’s why I often referred to it as a demo. Hopefully seeing all the new stuff I added gives you some hints that I plan on adding A LOT to this game. This is just the beginning. It really does feel like the beginning to me.

Ryu is now in the game, but that is old news to me. The thing I’m most excited about, and also the new feature I spent the most time on by far, is that the game now features a built-in NES sound emulator. All of the music you hear in the game now is emulated using a C/C++ library called Game Music Emu. There is no more mp3 music, so the filesize is significantly smaller and the sound quality is better. The drawback is that this causes a decrease in performance for the game because of all the extra work it’s doing. I’ve offered several sound quality options that change the amount of processing the emulator does, so I am hoping if people with slow computers use the low quality option, they’ll still be okay. If it still runs slow, you can turn off the music completely and performance will improve even more. My computer is kind of slow so I have to use low quality.

And then there’s a lot of other new stuff that I don’t feel like talking about. You can just play and you’ll see it. I made a page that talks about what I changed. It’s the new version history page. And like I said before, there’s now a website just for playing the game. And I made a cool banner for the website. At least, I think it’s cool.

Oh I remember what I wanted to say. A lot of people ask me about porting the game to other systems like Wii Homebrew, PSP, ROM, and other stuff like that. So here’s the deal. For now, I’m just making this one version of the game, and I don’t want people to port it to anything else. Why, you may ask? I have been advised by people in the game development industry that it’s best to leave it as only a Flash game for now because it doesn’t compete with Nintendo or any of the other companies whose intellectual property is used in the game. As a flash game, Super Mario Bros. Crossover is very nonthreatening. It’s just a fan game. But if it starts getting ported to run on other hardware, especially Nintendo hardware, then it’s a different story. So for now, it’s just an online game that you play in your browser.

And I’m also not going to officially have any download links for the game. It helps me when you play the game on my website instead of just downloading it and playing it on your own. Your visits will help increase the page rank of the site and can help me to get more exposure and have more opportunities in general. I didn’t put anything in the game that stops you from playing it offline though, so you still can if you want, but I’d rather you play on the site.

And I guess that about wraps things up for now. Hopefully everything works in the game. If not, I can do some small fixes. Report the bugs in the appropriate topic in the forum, and I’ll destroy them… one by one. I don’t know how long it will be until the next big feature gets in the game. I’m definitely taking a vacation, but it’s sort of in my nature to work constantly, so who knows.

I hope you enjoy version 1.1. I worked like hell to make it, and a few people helped me with some stuff, mostly J Squared and Blargg. So thanks for your support, thanks for playing the game, and most of all, thanks for enjoying the game. If no one liked it, I would have stopped at version 1.0.

And now, it is my great pleasure to tell you to get your ass over to supermariobroscrossover.com and play Super Mario Bros. Crossover Version 1.1… and while your ass is doing that, mine is going to sleep!

Super Mario Bros. Crossover Version 1.1 Trailer

This trailer goes over some of the new features coming to Super Mario Bros. Crossover in version 1.1.

I’m probably getting a little carried away with these trailers, but here’s a video going over some of the new features coming in version 1.1 of Super Mario Bros. Crossover. And like usual, there’s some comedy and nostalgia thrown in for good measure.

Super Mario Bros. Crossover – Playing My Own Game #3

The madness continues as Jay Pavlina plays his own game, Super Mario Bros Crossover with horrendous commentary.

Here’s another one of those crazy videos of me playing the game. These are the easiest and most fun videos to make because all I have to do is play the game and talk. My computer was being an asshole, so the video is very choppy and it was kind of hard to play. But whatever. Enjoy the video.

Super Mario Bros. Crossover – Ryu Hayabusa Trailer

Ryu Hayabusa from Ninja Gaiden is coming to Super Mario Bros. Crossover!

I think a lot of people are going to have a new favorite character…

I did another Game Xplain interview that talks about Ryu Hayabusa, the future of Super Mario Bros. Crossover, and what the past month has been like for me. It should be an interesting read.

Super Mario Bros. Crossover – Playing My Own Game #2

Jay continues to play Super Mario Bros Crossover with ridiculous commentary.

Here’s a new video where I once again act like an idiot while playing the game. And it’s really funny because my girlfriend called while I was recording it.

Also, check out this awesome box art made by Steve Napierski from Dueling Analogs.

SMBC Box Art

 

I really love this box art. However, there is one problem with it. It seems to be missing a character…

Super Mario Bros. Crossover – Playing My Own Game #1

Jay takes a break from working on Super Mario Bros Crossover and plays through it with some crazy, intense commentary.

I was a bit stressed out from working on the game so much, so I decided to take a break and make a funny video. I act kind of crazy, so hopefully it doesn’t scare people. It’s just for fun.

And I’m not really that pissed off, I just exaggerate it for comedic effect. You can see that I break character while fighting Bowser, although I’m not sure there is much of a character to break; but that’s my favorite part of the video.

By the way, I really, really enjoy making videos, so I hope you guys like them. I’m gonna start making the videos a little bit more elaborate, but I’m not going to do so much that it slows down progress on the game. It’s nice because I can do a video to take a break from the game, and then work on the game to take a break from the videos, and I can take a break from both by working on the website.

Oh yeah, and the game should hit 12 million plays in a few hours. That is some f***ed up shit… but it’s pleasant smelling shit, and I will gladly take some more of that shit and smell it all day.

Thanks for all the support. I look forward to creating more stuff for you to enjoy.

Super Mario Bros. Crossover Developer Commentary #2 – Bill Rizer and Link

Jay releases the second developer commentary on Super Mario Bros Crossover, featuring Bill Rizer and Link.

I recorded another developer commentary video for Super Mario Bros Crossover. I really enjoy making these videos because I’ve never had a chance to talk to people about any of my projects. I hope you like it.

There isn’t much news to report at the moment. I’m working very hard on SMC and hope to have an update out in a few weeks. I’ve noticed a lot of people posting videos on Youtube about the game. That’s awesome. Also, a lot of people have been making feature requests. Don’t worry guys, I won’t let you down. There will be awesome stuff coming in the future, and I read all your requests and consider them for the game. With enough time, I could make this game even better than my original plan, which was very ambitious.

Thanks for everything! I’ll keep working hard for you.

Super Mario Bros. Crossover Developer Commentary #1 – Intro and Simon

Jay releases his first developer commentary for Super Mario Bros Crossover.

I recorded a short video commentary about Super Mario Bros Crossover. I give a small introduction and talk about Simon for a bit. I’ll probably do one for each character, and then I’ll do whatever you guys want. So please check out the video and let me know what you want me to do in the future by posting on the Exploding Rabbit Facebook Page (in the “Discussions” tab). Or you can just post wherever and I’ll probably see it. I hope you like the video!