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Exploding Rabbit

Tag: Collisions

Collider Modifications

Collider Modifications

new-colliders

Switched to using one collider per tile to make it quicker to build levels. The sides that are in red are ignored so they still behave properly.

 

old-colliders

For comparison, this is how colliders looked before. They are bigger, so they’re more efficient, but it takes longer to make them.  I’ll probably eventually have something like this auto-generated when a level starts.

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Author Jay PavlinaPosted on 10/21/201406/07/2016Categories Development LogTags Collisions, Game Development, Super Retro Crossover5 Comments on Collider Modifications

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