Skip to content

Exploding Rabbit

Adventures in game development

  • Home
  • Podcast
    • Episode List
    • iTunes
    • Google Play
    • Stitcher
  • Super Mario Bros. Crossover
    • Release Notes
    • FAQ
  • About
  • FAQ
Exploding Rabbit

Tag: Shaders

Sprite Scaling and Rotation

Sprite Scaling and Rotation

mario-flip

I got rotation working.

 

scaleFinal

And scaling.

 

somethingWrongFinal

I had some problems along the way.

 

trippyFinal

And I don’t know what this is.

Share this:

  • Twitter
  • Facebook
  • Tumblr
  • More
  • Email
  • LinkedIn
  • Pocket
  • Pinterest
  • Print
  • Skype
  • Reddit
Author Jay PavlinaPosted on 10/20/201410/22/2014Categories Development LogTags Game Development, Rendering, Shaders, Super Retro Crossover5 Comments on Sprite Scaling and Rotation

Recent Posts

  • Exploding Rabbit Podcast #5 – Unity ECS and Data Oriented Design
  • Super Mario Bros. Crossover 4.0 Experimental Preview Released
  • Exploding Rabbit Podcast #4 – Super Mario Crosses Over to WebGL
  • Exploding Rabbit Podcast #3: The Crypto Plague
  • Exploding Rabbit Podcast #2: The Exploding Rabbit Hole of Code Architecture

Subscribe via Email

My Tweets

Follow us on Facebook

Follow us on Facebook

Recent Comments

  • Javion on Playing My Own Game – SMBC: The Lost Levels – Part 1
  • mod on Super Mario Bros. Crossover 3.1.2 Released
  • Migueilto on Super Mario Bros. Crossover 3.0 Released
  • Alban Hippolyte on Super Mario Bros. Crossover 4.0 Experimental Preview Released
  • Sussy joe mama on Super Mario Bros. Crossover 4.0 Experimental Preview Released
  • Home
  • Podcast
    • Episode List
    • iTunes
    • Google Play
    • Stitcher
  • Super Mario Bros. Crossover
    • Release Notes
    • FAQ
  • About
  • FAQ
Exploding Rabbit Proudly powered by WordPress