Back to all release notes
Version 1.2.03 – December 16, 2010
- Changed sprites for Spike Tops. They now match the style of the other enemies. The new sprites were made by Ryuza.
- Slightly adjusted SOPHIA’s climbing controls to make them more intuitive.
- You can now revive characters before starting the last level in survival mode.
- Fixed bug in cheats menu that took you to wrong menu when exiting.
- Fixed bug with vine in coin heaven.
- Fixed bug that would sometimes freeze game after beating a level with underwater cheat activated.
- Changed default pause button to escape. You can now use enter to choose items in the menus again.
- Fixed bug that wouldn’t load saved button configuration.
- Changed order of items in Game Mode Menu.
- Fixed bug that sometimes caused player to fall in pit after getting axe. The last fix didn’t do it.
- Raised height of bouncy pit activation slightly. Enemies should no longer get stuck with bouncy pit cheat activated.
- Fixed bug that let SOPHIA fly under the level.
Version 1.2.01 – December 15, 2010
- Changed SOPHIA’s ceiling grappling controls. SOPHIA will now always grapple to the ceiling unless you hold the down button.
- Fixed bug that sometimes made game unplayable when starting a new game.
- Fixed bug that sometimes caused player to fall in pit after getting axe on Bowser levels.
- Fixed bug that sometimes caused buttons to remain pressed when exiting a pipe.
- Game now only accepts save files from version 1.2.
Version 1.2 – December 15, 2010
- Added Survival game mode.
- Added SOPHIA III as a playable character.
- Cheats can now be unlocked by meeting certain conditions.
- Changed “Simon jump,” “Samus Crouch,” and “screen scrolls left” options into classic cheats.
- Added Mega Man High Jump Cheat.
- Added a bunch of cheats which I’ll list later (so they’re not spoiled).
- Enemies can now drop items when they die.
- Added missiles for Samus.
- Changed Ryu’s music back to how it was in the original version 1.1.
- Added Music Set option.
- Added Cheat Notify option.
- Fixed collision detection bug with platforms.
- Added “View Manual” to main menu.
- Changed music for Character Select Screen.
- Changed Mario’s credits music.
- Changed default pause button to Enter key.
- Fixed some bugs with Hammer Bros.
- Level Select cheat can now only be accessed from the pause menu.
- Tutorials can now easily be turned off before starting a new game.
- Character select screen now scrolls (for fitting more characters).
- Changed title graphic.
- A lot of other things I don’t remember.
Version 1.1.03 – September 22, 2010
- Fixed bug that caused game to be unplayable in newest version of Flash (10.1.85.3).
Version 1.1.02 – June 29, 2010
- Changed Simon’s jump option to three different types: easy, hard, and classic.
- Changed Ryu’s music.
- Mega Man can slide continuously.
- Mega Man can slide over small gaps.
- Mario can run over small gaps.
- Fixed a bug that made Lakitu reappear if he went offscreen.
- Fixed a bug that made you bounce if other objects bounced on a nearby spring.
- Mushrooms can now be bounced in opposite direction depending on their position.
- Fixed bug that stopped mushrooms from bouncing when you hit the block they are on.
- Fixed bug that sometimes messed up screen scroll after getting axe on Bowser levels.
- Falling platforms now fall when Ryu climbs on them.
- Time now stops when you get the axe on Bowser levels.
- Time now stops when player dies.
- Ryu can no longer stomp enemies while climbing.
- Ryu jumps lower while under water.
Version 1.1.01 – June 25, 2010
- Fixed bug that killed you instantly on 8-4 if you didn’t move after coming out of the final pipe.
- Fixed load game bug (old save files will not be compatible).
- Changed default controls.
Version 1.1 – June 25, 2010
- Added Ryu Hayabusa as a playable character.
- Music is now emuated through an NSF player using Game Music Emu.
- Optimized game engine to make it run faster (but it will run slower than before due to NSF player).
- Options menu added.
- Samus can now crouch. Functionality can be turned on or off in options menu.
- Simon can now change direction in midair. This can be enabled or disabled in the options menu.
- Link can now attack in all four directions.
- Mega Man can summon Rush Coil and his jump height has been decreased.
- Added difficulty settings to the game: super easy, easy, normal, hard, and extreme
- Added a new enemy, Spike Top, to Extreme mode. Spike Top sprites drawn by J Squared.
- Added the ability to play the whole game as a single character.
- Added cheats: level select, water mode, invincible, and infinite lives
- Added option to turn off timer.
- Added option to mute sfx and music.
- Added option to disable left screen scrolling.
- Added menu option for quitting the game.
- Added “load game” to pause menu.
- Added disclaimer to title screen.
- Added more music and changed some old music.
- Added in better Samus and Simon climbing sprites drawn by Jay Squared and Berserk X 33
- Decreased file size through different compression techniques.
- Fixed bug about Lakitu and Bowser getting stunned.
- Fixed bug that sometimes caused ground to disappear after continuing.
- Fixed bug that stopped Mega Man’s charge shot and Simon’s axes even when they killed Koopas.
- Fixed flashing speed of coins and item blocks to match Super Mario Bros.
- Added random selection to character select.
- Fixed Link’s boomerang throw point while in air.
- Changed undestructable bricks into coin blocks.
- Fixed coin symbol blinking bug on intro levels.
- Made projectiles disappear when you touch the flag pole.
- Bowser in 8-4 now throws hammers and shoots fireballs.
- Firebar collision detection has been changed to match Super Mario Bros. and make them less annoying.
- Fixed bug causing Mario to not be able to move while swimming and being pulled into pit.
- Mega Man can now cancel slide and can sort of tiptoe.
- Made piranha plants come out of pipes faster.
- Changed Samus’s power up order.
- Fixed Mega Man standing sprite.
- Fixed bug that messed up game if you touched flag with star power.
- Made score remain on game over screen.
- Fixed Mega Man disappearing bug in clouds.
- Fixed Mega Man sliding bug that sometimes caused him to get stuck.
- Fixed Samus bomb jumping bug that caused her to get stuck in walls.
- Pressing pause during character select now mutes and unmutes music.
- Added bullet reflecting sounds/animations to Mega Man and Samus.
- Changed fall speed of mushrooms so that they will hopefully follow the same paths as in Super Mario Bros.
- Made the game more awesome.
- Did a bunch of other stuff that I can’t remember because I don’t write stuff down as I do it.
Version 1.0.02 – April 29, 2010
- Attempted to fix disappearing ground bug, but failed.
- Made Samus’s bombs blow up faster to more closely match Metroid.
- Completely removed “report a bug” and “submit” feedback features.
- Made a few other minor adjustments I can’t remember.
Version 1.0.01 – April 27, 2010
- Disabled “Report a bug” and “Submit feedback” features because they weren’t working on Newgrounds.
Version 1.0 – April 27, 2010