Official Music Update #1 - Jett's Theme Song

Music Update #1 - Jett's Theme Song

  1. Jean Of mArc

    Jean Of mArc Level 4: Buzzy Beetle

    Jean Of mArc submitted a new resource:

    Music Update #1 - Jett's Theme Song - Music Update #1 - Jett's Theme Song
    Read more about this resource...
     
    Last edited by a moderator: Mar 20, 2015
  2. Omicron

    Omicron Level 9: Spike Top

    I absolutely love your pieces :O
     
    Jean Of mArc likes this.
  3. aliceandsven

    aliceandsven Level 10: Bowser

    Woah great post! Thanks for this. Also, creative use of Bullet Point Bills :p

    It was very interesting, though I don't study music theory so most of that was lost on me. Though I could still kind of follow what you were talking about.

    The percussion change made a huge difference!

    Did you ever think about trying to throw in some subtle references to mega man melodies?
     
    TheomanZero, Jean Of mArc and Omicron like this.
  4. Omicron

    Omicron Level 9: Spike Top

    Also, Sonic Pocket Adventure has some awesome percussion samples.
     
  5. aliceandsven

    aliceandsven Level 10: Bowser

    I presume the grand slamma'jammin' 16-bit tracks will be saved for the release?
     
  6. Rey D

    Rey D Level 12: Super Mod
    Patron

    More than pretty cool!

    I'm not a specialist into music theory.
    Like, not one bit. I could just understand the "A B1 stuffs" part and the "you don't need specific vocabulary" parts.

    Somewhere I expected to hear a Mega Man style music, so...
    Do you know how to/intend to imitate music style or something?
    Not that I dislike your music! It actually makes Mecha Boy separated from his NES counterpart!


    Also a note more about general NES music rather than this one music, is that I've always loved musics that use 2 different instruments for the main theme (/layer/channel/whatever?).
    For examples, here are Stalker and Wicked Child from "Akumajou Dracula" on Famicom. On Famicom because it sounds better than the NES port.
    Umm... just thought I'd say it sounds nice to make musics like this, when done right of course.


    Keep on going! I liked this music! :D
     
    Jean Of mArc likes this.
  7. aliceandsven

    aliceandsven Level 10: Bowser

    I wasn't sure about this so I didn't post it initially but I think I'll just mention it.

    When I first listened to it, I felt that the part at 0:42 (with the increasing tone) could have lasted longer. It's a good dynamic for the song and when it ended so soon it felt like a sudden drop.
     
    Jean Of mArc, Omicron and Rey D like this.
  8. Jean Of mArc

    Jean Of mArc Level 4: Buzzy Beetle

    Yes and no. The more we've gotten into this project, the more we are trying to make our characters unique from the characters they were inspired by. That being said, we do want to give the nod to the original characters as well, so we will be throwing in references when we think it's appropriate. I studied music from Mega Man before starting Mecha Boy's theme, but I didn't want it to sound too much like it because otherwise Mecha Boy would just seem like a Mega Man clone rather than his own character. However, I do intend to add Mega Man-style toms in there at some point. ;)

    We'll see... ;)

    Yeah, there are only 3 sounds that a square on the NES can make, so we are limited, but you're right, there are possible combos. I'll experiment with other combinations and see if there's something I prefer. Thanks for the suggestion! :)

    Interesting idea. I'll give it a try and see what happens. :)
     
    Rey D likes this.
  9. TheomanZero

    TheomanZero Level 9: Spike Top

    I really liked this. It was interesting to hear how the song evolved. One thing that annoys me about some classic video game music is that it can be too repetitive, so I'm glad you added additional sections in there, and they do a good job of maintaining the general theme while adding audible variety as well. The "D" section, in which the previously omnipresent percussion suddenly stops, is very striking.

    Also, as a note about composing 8-bit music, you might want to look into the Famicom Disk System's music, as it had greater sound capabilities than the regular NES. I like the idea of 8-bit music, but we should make sure it's the best 8-bit music.
     
    Jean Of mArc likes this.
  10. Zarran

    Zarran Level 4: Buzzy Beetle
    Patron

    I'm loving this theme. I really like that the song wouldn't sound out of place in a Mega Man game, but also has enough uniqueness to it to keep Mecha Boy from appearing as a blatant Mega Man clone. All in all, this makes me excited for what's to come in the music department.
     
  11. Jean Of mArc

    Jean Of mArc Level 4: Buzzy Beetle

    @TheomanZero and Zarran: Glad you're feeling that the song fits in well! :D

    Yes, repetition is a common criticism of a lot of 8-bit classical songs, so I'd like to make sure that all my tunes are at least 1 minute long before the repeat, if not longer.
    Yeah, I discovered the expansion chips just a little bit ago, but haven't really made use of them yet. I'll give them a try and see if they help the piece or not. I'd like there to a contrast between the 8-bit and 16-bit versions, besides just going from synths to samples, and so I might keep the 8-bit versions within a 4-piece limitation for that reason... but we're not decided on that.
    That's EXACTLY what I was hoping to aim for, and so having you use those words is very meaningful to me. I'm really glad you feel that way, Zarran.

    Thanks for the feedback, everyone! :D
     
  12. Omicron

    Omicron Level 9: Spike Top

    Hey, can the NES produce noise like this?


    I'm just wondering, because the percussion in that game sounds better than any NES percussion i've ever heard. IMHO that game has one of the best genuinely 8-bit music of all time, and part of it comes from the creative use of noise.

    I know it's supposed to sound like NES, but to me the SPA-style percussion would give it an extra boom.

    Also, you're awesome. Just letting you know :)
     
    Jean Of mArc likes this.
  13. Fantasy_Zone

    Fantasy_Zone Level 4: Buzzy Beetle

    I am not musical, never studied music, have friends who did, know little to nothing about writing music. I did not follow much of what you wrote in your explanations of how you created this Mecha Boy theme, but having listened to the samples, I could hear what you were saying in your explanation (not on a technical level).

    While the songs remind me of Mega Man, they also feel as though they could fit in any futuristic style game (which Mecha Boy is presumably). Kudos to you, Jean, for creating a rich theme that evokes both the genre and specific influence of Mecha Boy.

    I appreciate these process threads (AP and music) because it interests me to read about how people alter their creations, add to their creations, etc. I used to host a podcast that interviewed board, card and rpg designers, and we discussed the process of design a lot. I look forward to reading more of these even if I don't understand much of the text.
     
    TheomanZero, Jean Of mArc and Omicron like this.
  14. thecatreturns123

    thecatreturns123 Level 9: Spike Top

    Awesome stuff!

    Exactly! I followed some of the musical terms since I study very basic theory, it was sort of good revision.

    Do you think the European classical tradition has had much of an influence on music? What kinf of music do you listen to/enjoy personally?
     
    Jean Of mArc likes this.
  15. Faruga

    Faruga Level 12: Super Mod
    Patron

    This is pretty damn awesome. I like energetic music like this.
     
  16. Rey D

    Rey D Level 12: Super Mod
    Patron

    Now that you mention it, it's true.


    Also had the first 17 seconds of Mecha Boy's theme playing in loop in my head today. Hopefully the rest of the theme will come.
     
    Omicron and Jean Of mArc like this.
  17. Wolf0PHL

    Wolf0PHL Level 3: Paratroopa

    Agreed, and I think that approach is appropriate for this character. I wouldn't do the same for every character, though, especially a character like Ryker, who seems to have almost nothing in common with his inspiration, except for gun play. The same with Zhara, a thief and bounty hunter are very distinct occupations.
     
    Rey D and Jean Of mArc like this.
  18. Jean Of mArc

    Jean Of mArc Level 4: Buzzy Beetle

    I must admit, I'm not very familiar with the Neo Geo Pocket Color sound chip (and to be honest, I don't know many people that are. :p) My guess is that it either has a pretty sophisticated noise channel, or it has a channel that can do low-quality samples. The NES actually has one such channel. I tried putting in some extra percussion using that for the Mecha Boy theme, but so far I haven't found something I'm happy with. I'll still be experimenting though, be assured. :)
    I really like reading developer threads for games that are being developed, so I figured other people are probably interested in them too. I'm glad you're enjoying them!

    That's really cool that you used to have that podcast. What's it called? I was into board/card game design for a while, though I never got very far with it.

    Happy to find at least one person who had some idea what I was talking about! :D

    I think it's best for musicians to have a wide range of influences. I have probably a few hundred artists I listen to, and a lot of it is instrumental. Some of my main influences are:
    Tchaikovsky, Debussy, Beethoven, Jimmy Swift, Yes, Nobuo Uematsu, Yasunori Mitsuda, Koji Kondo, David Bridie, Cake, Supertramp, Barenaked Ladies, John Reuben, Billy Joel, Thomas Newman, Blinker the Star, and most of the artists on OverClocked Remix.

    Anyone else love any of these? :)

    Thanks, and I like that kind of music too! :)
    My plan is to take over your minds with 8-bit music. I shall proceed one piece of music at a time!:bowser:
    We'll always do whatever is best for the character and the game; we won't force things to be the same as the character they were inspired by unless it works. :)
     
    Omicron likes this.
  19. aliceandsven

    aliceandsven Level 10: Bowser

    "Tchaikovsky, Debussy, Beethoven, Jimmy Swift, Yes, Nobuo Uematsu, Yasunori Mitsuda, Koji Kondo, David Bridie, Cake, Supertramp, Barenaked Ladies, John Reuben, Billy Joel, Thomas Newman, Blinker the Star, and most of the artists on OverClocked Remix.

    Anyone else love any of these? :)"

    Nobuo helped make me into the person who I am today with his music. Also OverClocked is such a wonderful place!
     
    Jean Of mArc and Rey D like this.
  20. Rey D

    Rey D Level 12: Super Mod
    Patron

    Umm...

    "Beethoven": Classic, enjoyable but not my usual type.
    "Nobuo Uematsu": Impossible to miss. One of my best friends favorite composers of all time ;
    "Koji Kondo": Pretty cool guy ;
    "most of the artists on OverClocked Remix" This of course, too.

    As a Castlevania fan, I must love Michiru Yamane's work. I tend to forget her name though.
    If I do a bit of research, I love some works of composers like Kinuyo Yamashita, Sota Fujimori, Hokkai, ...
    Also whoever made Rokko Chan's music.
     
    Jean Of mArc likes this.

Share This Page