Mega Man X Analysis – Game Mechanics

I analyze the game mechanics of Mega Man X, one of my favorite Super Nintendo games.

Since I’m working on Super Action Squad, I’ve been looking at a lot of my favorite retro games, and I’ve been trying to understand what makes them so much fun. I thought other people might enjoy the research I’m doing, so I decided to turn it into a video series. The first game I’m doing is my favorite action game on the Super Nintendo, Mega Man X. The first topic is game mechanics, and I’ll be covering different parts of the game in future videos.

I really enjoyed making this video. The amount of time and work I put into this series will be based on how much interest there is. As I’m sure you know, I’m very busy with Super Retro Squad, but if people like this sort of thing as much as I enjoy doing it, I’ll find the time.

904 thoughts on “Mega Man X Analysis – Game Mechanics”

  1. Really enjoyed the video. I played this game so much, I thought I knew everything about it, but I didn’t know about that the first shot during a dash was double strength. Years later, still impressed with Mega Man X. Can’t wait for more. Keep up the good work.

  2. how can megaman x1 be the best it’s got retarded graphics i like x7 and x8 but the megaman x1 2 3 4 5 6 suck

    1. I don’t like any megaman X games I like the 8-BIT megaman games my favorate is megaman 5 so there you go I hate megaman X

      1. I see. I meant about the games in development though. The video was cool, but it’s been over five weeks again without word 🙁

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